Volume 21, Issue 2 (June 2023)                   Iranian Rehabilitation Journal 2023, 21(2): 347-354 | Back to browse issues page


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Emmanuel Mbada C, Oluwatosin Abata E, Ojapinwa O A, Nicholas Oghumu S, Ademogoyegun A, Fatoye F. Comparing Microsoft Kinect and Observational Gait Analysis in Assessing Gait Parameters of Apparently Healthy Adults. Iranian Rehabilitation Journal 2023; 21 (2) :347-354
URL: http://irj.uswr.ac.ir/article-1-1837-en.html
1- Department of Health Professions, Faculty of Health and Education, Manchester Metropolitan University, Manchester, United Kingdom.
2- Department of Medical Rehabilitation, College of Health Sciences, Obafemi Awolowo University, Ile-Ife, Nigeria.
3- Department of Physiotherapy, Faculty of Allied Medical Sciences, College of Medical Sciences, University of Calabar, Calabar, Nigeria.
4- Department of Physiotherapy, Osun State University Teaching Hospital, Osoggbo, Nigeria.
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Introduction
Gait analysis is an important aspect of clinical practice employed among physiotherapists, kinesiologists, prosthetists, physiatrists, and other health team members to get a well-versed diagnosis, enable effective treatment planning, and evaluate the intervention [1, 2, 3, 4]. The need for gait analysis and assessment was realized early enough in medical practice; hence, the keen interest in its scientific study shown by early scientists, such as Aristotle and Giovanni Borelli [5, 6]. 
As a diagnostic and re-assessment tool, gait assessment is required in most physiotherapy interventions, especially among patients with orthopedic and neurological conditions [7, 8, 9, 10]. Despite the importance of gait assessment in physiotherapy practice, obtaining accurate measurements is still challenging [11]. There is no universal method of assessment of gait parameters, and most of the available methods have limitations, such as awkwardness, expertise requirements, and other cost-related issues. However, observational gait analysis (OGA) is a traditional method of gait assessment in clinical settings [12, 13]. Even so, the literature is full of OGA limitations, including lack of precision (high subjectivity rather than objectivity), difficulty in recording motions across planes (which requires a great deal of training and practice for proficiency), and the inability to detect subtle deviations with the unaided eye [14, 15]. 
Consequently, there is a growing interest in using new technologies in gait analysis. Some studies have used such tools as electronic sensors [9, 16, 17]. Doppler radar [18] robotic exoskeletons [19], and 2D or 3D video gait analysis [6, 20]. Also, several imaging techniques have evolved to aid gait analysis and assessment with promising results. However, the challenges with imaging techniques are the awkwardness of the setup, the inability to monitor real-life gait outside the laboratory, skill requirements, and cost-effectiveness [9]. Recently, Kinect, a Microsoft motion sensor add-on for the Xbox 360 gaming console, holds promises for potential use in medicine [21, 22, 23, 24]. The Microsoft Kinect innovation, with its image-sensing capability, is reported to be less cumbersome, expensive, and adequately accurate [23, 24, 25]. Thus, emerging studies validate the different aspects of the Microsoft Kinect innovation [21, 25, 26, 27, 28, 29, 30]. 
However, studies that compare the different aspects of the Microsoft Kinect compared with traditional methods of gait assessments are sparse [31, 32, 33]. Guess et al. argued the need, benefits, and disadvantages of comparing the Microsoft Kinect with instrumented measurement methods in a clinical setting [31]. On the other hand, the OGA tools are reported to be more viable than instrumented measurement scales as they are readily available at low cost and require no specialized devices and choice of location [12, 34] In other words, clinicians are more likely to use OGA tools than instrumented and technological gait assessment tools. Hence, studies seeking to compare the Microsoft Kinect with OGA are warranted, considering that OGA is a firsthand tool in the hands of the clinician for gait assessment. Also, there is a recommendation for using gait analysis from the healthy population to serve as a reference for pathological gait patterns and the indication of considering sex-specific analyses in gait study designs [35, 36]. Therefore, this study compared the Microsoft Kinect with the OGA in assessing the gait parameters of apparently healthy male adults. 

Materials and Methods
Ninety-seven apparently healthy individuals participated in this study. The “apparently healthy individuals” asserted their adaptive capacities to provide dynamic and excellent involvement in the study, as noted in a study by Ustinova [37]. Consecutive sampling was used to recruit the study participants. They were exclusively male students from the Obafemi Awolowo University, Ile-Ife, Nigeria, aged between 18 and 30 years. Excluded from the study were those with observable gait deformity, trained athletes, and those with prior experience of OGA or 3-D gait analysis and obvious or reported neurological conditions, such as Parkinson, cerebellar ataxia, and hemiplegia. 
A tape measure was used to measure the walkway of 3 m, and an indelible mark was made on the floor with chalk for a starting and end point. Kinect (for Windows console with model No. 1517) was placed facing the marked walkway to capture the participants’ movements 0.5 m from the endpoint. We used a laptop computer with Microsoft Kinect software installed, a stopwatch to take total time spent, a weighing scale (inter Ikea B.V. 1999) to measure the body weight, and a height meter to measure the height.
The participants were asked to walk on the pre-measured walkway with markings on the ground to ensure evenness and accurate measurement of the parameters with the OGA. The number of steps, cadence, stride length, and step length were taken and recorded for analysis. The Microsoft Kinect was also used in capturing the same gait parameters concurrently with OGA to ensure intra-subject reliability, considering that gait is affected by many factors, which include psychological, emotional, and physiological [38]. The readings of the Kinect were taken and saved on the computer for analysis. Demographic information of the participants was also taken. 
The obtained data were summarized using descriptive statistics of Mean±SD. The independent t-test was used to compare gait parameters. In contrast, the Pearson correlation, Cronbach α, and intra-class correlation were used to find correlations between the two gait analysis methods. The alpha level was set at P<0.05. SPSS software, version 16 was used to analyze the data.

Results
The Mean±SD age, weight, height, and body mass index of the participants were 22.4±1.70 y, 64.4±9.01 kg, and 1.70±0.08 m, and 22.1±3.08 kg/m2, respectively. The general characteristics of the participants are presented in Table 1.

The gait parameters readings are shown in Table 2.

The Mean±SD walk time, steps, cadence, velocity, and stride length were 8.07±1.39s, 14.0±2.96, 72.9±11.9 steps/min, 0.8±0.13s and 0.77±0.13 m/steps count, respectively. A comparison of Microsoft Kinect and OGA readings for step length, stride length, and walk speed is presented in Table 3.

The step length reading obtained from Microsoft Kinect was significantly higher (P<0.05) than OGA, whereas stride length and walk speed obtained from Microsoft Kinect were significantly lower (P<0.05) (Table 3).
Table 4 shows the result of the Cronbach α and intra-class correlation between Kinect and OGA measures of step length, stride length, and walking speed. The result indicates a significant relationship between Microsoft Kinect and OGA measure of walking speed (P=0.001).

Pearson product-moment correlation between Microsoft Kinect and OGA measures of step length was significant (P<0.05). In contrast, the correlation between Microsoft Kinect and OGA stride length measures was insignificant (P<0.05). There was a weak but significant positive correlation between the step length of OGA and Microsoft Kinect (Figure 1).

Also, the stride length of OGA and Microsoft Kinect showed a weak positive correlation but were not significant (Figure 2).

However, the walk speed correlation between OGA and Microsoft Kinect indicated a moderately significant (P<0.05) positive correlation (Figure 3). 

Discussion
This study compared the gait parameter readings of Microsoft Kinect, an innovative work built on the Microsoft Kinect Xbox 360, with the traditional OGA. Previous studies have used the Kinect system for physical rehabilitation, postural control, and gait analysis assessment [25, 26, 27, 30, 39]. This study found that step length readings of the Microsoft Kinect were significantly higher than that of OGA. In contrast, stride length and walking speed readings from the Microsoft Kinect were significantly lower than that of OGA. The import of the finding of higher step length readings of Microsoft Kinect compared to OGA can be deduced from the report of Lim et al. [40]. They asserted that increased step length during gait demonstrated more involvement of the hip and knee extensors and lesser involvement from gravitational forces [40]. Therefore, it is conclusive that gait assessment with Microsoft Kinect reveals more of the involvement of the hip and knee extensors during gait assessment than with OGA. On the other hand, the finding of this study that strides length and walking speed readings from the Microsoft Kinect was significantly lower than that of OGA is supported by another study that found a significant association of higher step length with slower speed during gait analysis [41]. Hence, the finding of the present study on lower walking speed from Microsoft Kinect gait assessment compared to OGA is reasonable, given that the step length obtained from the Microsoft Kinect was higher than that obtained from OGA. 
Nevertheless, this study found a significant moderate positive correlation between OGA and Microsoft Kinect in walk speed and a significant weak positive correlation in step length. In other words, this study demonstrates that Microsoft Kinect and OGA are similar in assessing gait parameters of step length and walk speed. This finding is consistent with the report of previous studies that found a positive association in walking speed and step length between Microsoft Kinect and other gait assessment tools [27, 42, 43, 44, 45]. A recent study found excellent agreement in gait parameters between a 3D kinematic gait analysis and traditional walking [46]. Thus, it is believed that technological tools like the Microsoft Kinect may hold excellent promises for gait assessment in the clinical setting.
Our observation suggests that Microsoft Kinect does not require high-level skills and experience in 3-D gait analysis as the software is easy to use. Assessment of movements in gait studies is usually recorded and analyzed through 3-D motion analysis technology, capturing the trajectories of the joints and coordinates that requires highly specialized cameras [47, 48, 49, 50]. The Microsoft Kinect proffers some advantages due to several reasons. The first is the gaming design, for which no special experience is needed to operate it. Also, it works without external 3-D cameras and markers placed on the skin. Furthermore, setting up the Microsoft Kinect takes no time, even considering the time for booting the system, loading the software, and detecting the participant(s). Finally, the data obtained from the Microsoft Kinect are easily reproducible and objective. However, some previous studies have noted limitations with Kinect Xbox 360 in gait assessment but have also proved it valid and reliable [27, 50, 51, 52]. The Kinect Xbox 360 readings may have some slight differences when repeated, resulting from intra-subject variability or instrument error [50]. 
This study affirms the relevance of OGA and Microsoft Kinect in gait analysis. Therefore, it is recommended that Microsoft Kinect’s potential in gait analysis be explored in health and disease as a diagnostic and outcome tool among clinicians involved in managing gait-related conditions, as the device can capture angles of the joints and deformities, such as vara or valga. 

Conclusion
The step length value of Microsoft Kinect was significantly higher than the OGA value. In contrast, the stride length and walk speed values of Microsoft Kinect were significantly lower than OGA values. Walk speed and step length measured by Microsoft Kinect and OGA were positively correlated.

Ethical Considerations
Compliance with ethical guidelines

Ethical approval was obtained from the Health Research and Ethics Committee, Institute of Public Health, Obafemi Awolowo University (Code: IPH/OAU/12/387). The purpose of the study was explained to all participants, and their consent was obtained.

Funding
This research did not receive any grant from funding agencies in the public, commercial, or non-profit sector

Authors' contributions
Conceptualization, Searching the literature and data analysis: All authors; Editing: Chidozie Emmanuel Mbada, Saturday Nicholas Oghumu and Francis Fatoye; Final approval: All authors.

Conflict of interest
The authors declared no conflict of interest.

Acknowledgments
We thank all who participated in our study.


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Article type: Original Research Articles | Subject: Physiotherapy
Received: 2022/12/2 | Accepted: 2023/03/14 | Published: 2023/06/7

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